Saltworth:
A riverside town based on commerce and trade.
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Thieve City:
A riverside town whose reputation seems to draw the least
moral bound of soceity.
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Purse Beware:
A well known tavern in Thieve City.
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Westwood
Forest:
A town West of the river Thur, located in the thickest part
of a dense forest.
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L & H
Leather:
Best leather working shop in Westwood.
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Guild's End:
Located in the town of Westwood, Guild's End is a place for
the tired traveler.
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Conwall:
Ruins of the Old Magic, left desolate and forbidden.
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The Plain
of Sand:
A large stretch of desert one time thought to have been a
huge forest. The reason for the devastation is commonly unknown.
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Scovian Wall:
A man-made border separating the desert from the mountains.
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Thadwick:
A scovian word describing a location a known location.
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The Plain
of Shade:
A large, grassy meadow, devoid of life larger than birds.
The land is cloaked in supersition.
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Dunworst:
A riverside town based on commerce and trade containing one
of the few still existing libraries.
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Cavern City:
A city existing by an underground mountain lake, whose only
access is by the underground mountain rivers.
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Room of
Holding:
A chamber used by those who await judgement from the Cavern
City leaders.
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Abu:
A forest located near one of the outer strongholds of the
Cavern people.
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